_data | Syndicate::Data::Game | |
_data_length | Syndicate::Data::File | [protected] |
File(uint8_t **data) | Syndicate::Data::File | |
Game(void) | Syndicate::Data::Game | [inline] |
getItem(unsigned offset) | Syndicate::Data::Game | [inline] |
getLength(void) | Syndicate::Data::File | [inline] |
info(void) | Syndicate::Data::File | [virtual] |
load(char const *filename) | Syndicate::Data::File | |
~File(void) | Syndicate::Data::File | [virtual] |
~Game(void) | Syndicate::Data::Game | [inline] |